#13231739 Veirryn wrote:That's what I was thinking that RPers maybe side with PVP if it isn't such a hassle to get the gear they need for it.
Normally I prefer emote combat to actual fighting with game mechanics mainly due to the fact that most of the games I was currently invested in had a rigorous gear curve (Rift, and WoW specifically.) . As a student, with a part time job in most cases, I would only have enough time to really invest in one aspect of the game and I would focus on writing and Roleplaying in the world.
I worked on systems for roll combat for events in GW2, I would moderate some conflicts and as a guild leader I knew when to show restraint and what was truly viable within the spectrum of my character's abilities. You can make it fairly balanced.
As for applying it in Ashes; After hearing Steven talk a bit about how gear will be earned, I'm more relieved that it isn't going to be such a grind fest or totally one sided. I will definitely be more willing to actually use in-game combat to settle disputes.